This shouldn’t be the GMs job btw, players, roleplaying and backstory are YOUR department, write a reason why your character would end up with the others. Work together.
Disagree. The DM should provide some sort of reason for the party to come together. Some sort of external influence, to bring in any characters that don’t start the game together.
But it is the duty of the player to roll with it. Don’t fight the plot hook. What’s the point?
I got let off in my game (second session tonight). I found that I belong to the party’s pack yak. He’s a holy yak and my monk is his protector. Party needs its yak.
This shouldn’t be the GMs job btw, players, roleplaying and backstory are YOUR department, write a reason why your character would end up with the others. Work together.
Disagree. The DM should provide some sort of reason for the party to come together. Some sort of external influence, to bring in any characters that don’t start the game together.
But it is the duty of the player to roll with it. Don’t fight the plot hook. What’s the point?
I got let off in my game (second session tonight). I found that I belong to the party’s pack yak. He’s a holy yak and my monk is his protector. Party needs its yak.